RIDE 4 IS THE MOST CONFIDENT ENTRY TO DATE
Leading the pack.          


REVIEW

By JAY TEE
07/10/20
Reviewed on Xbox One X.

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Ride 4’s arrival feels most timely, especially with the generation shortly coming to a close. It’s a rewarding, uncompromisingly faithful take that goes to great lengths to feel authentic without sacrificing the fun. It also happens to be quite the looker without trading off performance, running smoothly throughout the various Championship and multiplayer modes.

It’s undeniably a polished effort. Following our hands on time with the PC version a few weeks ago, there is an undeniable satisfaction in seeing the plan come together. Load times are extremely good, especially on the One X, and jumping into a multiplayer race, either as a spectator or straight on the starting block, took hardly any time.

You mustn't go in seeking an accessible hand holder; while there are plenty of difficulty and accessibility tweaks, Ride 4’s heart beats for the faithful. You will be quickly humbled from the outset, as you adapt to the heft of each turn and reel at every error that was entirely of your own making. The handling model favours well timed breaks and sharp adherence to the racing line.

The clarity of vision is something to be admired, and extends to less flashy elements like the UI and menu navigation. Everything has been given a cleaner look and sensible refinement. And with so much talk of the upcoming next gen port dropping next year, it’s cracking to see so much attention being paid to quality of life improvements.

At this point, the only major drawbacks are ones of subjective irritation. I personally found the strictness of the qualifying lap rules quite frustrating, where even the slightest misstep invalidates your run. While the livery editor is impressive, character design is rudimentary. It’s a shame there’s not more opportunity to customise your look, and find ways to stand out amongst the bland default options.  

But these are minor setbacks. Ride 4 is a well presented, satisfying sequel that ticks a lot of boxes.




WORTH IT?

BUT

YEAH!
Ride 4 delivers a convincing, highly enjoyable experience.      

Prepare yourself for the learning curve, because this one ain’t letting you off the hook!  

TARPS?

BETTER THAN:

WORSE THAN:

At the bottom of some of our articles, you’ll see a series of absurd looking images (with equally stupid, in joke laden names). These are the TARP badges, which represent our ‘Totally Accurate Rating Platform’. They allow us to identify specific things, recognise positive or negative aspects of a games design, and generally indulge our consistent silliness with some visual tomfoolery.  

The IT’S A TARP! badge is awarded when a game offers a real challenge.

The TROLLOLOL badge is for a game with sudden spikes in difficulty.


The QUARK’S EARS badge is for a game with top quality sound effects.  


The BATTLESTAR GALACTICA badge is for a game with a visually realistic and / or grounded setting.

The JOHNNY FIVE HOLE badge is earned for a game where you are likely to get destroyed in multiplayer if you're new to it.



The RE-TARP badge is earned when a game presents more of the same. It’s up to you to decide whether that’s good or bad.


The STRAIGHT AND STEADY badge is for a game that comes out the gate in a good state.



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