By JAY TEE
Doom Eternal is a rip roaring, blood soaked nostalgia trip, that takes everything that worked from the 2016 reboot and doubles down with an extra dose of carnage. This is a game that understands its place, and isn’t really trying to reinvent the wheel. id Software have done a great job maintaining the flow of this modern iteration, and they’ve sprinkled in an increased emphasis on traversal mechanics and verticality for good measure. Although the multiplayer offering wasn’t available ahead of time, there’s a dense package here well worth your time.
“The core DNA of what makes this series so special has absolutely been retained, with tight funnelling corridors pushing you inexorably forward that are very much present and accounted for.
But there's also a sense they wanted to expand their horizons somewhat, especially in self contained combat areas that play out more like quick fire movement puzzles than some "boots on the ground" buzzword you'd expect from a typical shooter.
Infact, movement and traversal have become an even greater focus of this new instalment. A new grappling hook provides an excuse for somehow even more gruesome execution animations, but also plays into this idea of momentum and always being light on your toes”.
This doesn’t look very inviting.
The controls are finely tuned and feel great, but level design can get in the way of itself and trip you up at the worst times.
A renewed emphasis on story is surprising and the voice acting is great, but the soundtrack is massively overused.
This is a substantial campaign, with future DLC expansions and an asymmetric multiplayer on the way.
One of the best graphical efforts of this gen, with smooth performance throughout. On Xbox One X, it soars.
THE LAST WORD
Doom Eternal goes out of its way to empower your experience, offering a polished and addicting single player campaign.
THE FINAL SCORE
We use a simple “out of 5” rating criteria for all reviews.
4 out of 5 is GREAT.
A positive, varied experience, with plenty of reasons to invest. Even if it’s just shy of perfection.
*Xbox One review copy provided by Bethesda.*
The WEAPON DROP badge is for a game that features superb weapon / item design.
The KILLSTEAK badge is for a game where wins / kills are really satisfying.
The BOND THEME badge is for a game that makes you feel like a badass.
The HAVOK PHYSICS badge is for a game where enemies visibly react to weapon hits.
The MARSHALL LAW badge is for a game that lets you fight back against an overwhelming force.
The DIGITAL FOUNDRAJON badge is for a game that pushes technical boundaries with cutting edge presentation.
The WHOMP’S ENTRAILS badge is for a game with a lot of bad language, gore and / or other mature content.
THE BASICS -
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