ANIMAL CROSSING: NEW HORIZONS
A momentous occasion.    


REVIEW
By JAY TEE
23/03/20

Animal Crossing: New Horizons is a welcome remedy in these confusing times, with a breezy, comfortable vibe that is exactly what the world needs right now. Your life on the island of your dreams is about as action packed as you choose to make it, with a raft of multiplayer options available should you want to open up your humble abode to outside visits. By syncing up with the real world calendar, you’re guaranteed to experience something new each and every day, as you gradually shape the direction of your charming avatar and find new ways to pay back Mr. Nook.

“That's where New Horizon's "drop anything anywhere" and crafting systems coalesce so effectively; you'll always have direction from the infamous Mr. Nook about what to gather and where to go, but you also have complete freedom to be left to your own devices. By tying progression, key events, mail order deliveries, etc... to a daily cycle, there's always a reason to jump back in. Each new, real world day brings with it unexpected discoveries and pleasant surprises that make this a game about sharing your story.

Anecdotal recollection is the best way to talk about Animal Crossing, with so many of our own personal best moments occurring because things didn't go according to plan. For example, the second tree we shook upon arriving at our destination contained a wasps nest. Naturally, all hell broke loose and panic took over, and since we were unaware that running inside would save our bacon, a sting was inevitable.”

You can read the full review, exclusively on AltChar.com, and scroll down for our equivalent scoring and TARP badges.

Every beach chill out zone needs table football. Look at that cheeky chappy!

Controls are well designed, although you might find placing objects in specific locations to be a tad fiddly. Otherwise, it works great.

The gibberish text speak evokes Banjo-Kazooie, which is only a good thing. The chirpy soundtrack and audio design are delightful.

There’s so much to see and do, and with a deliberate pace set by your own parameters, the world is quite literally your oyster.

Visually consistent with previous entries, with a sharp, stylised design and rock solid performance. Works great on TV and handheld.

THE LAST WORD

Animal Crossing: New Horizons is a treat for the ages, and another incredible release for Nintendo Switch.  

THE FINAL SCORE

5/5

REVIEW POLICY

We use a simple “out of 5” rating criteria for all reviews.

5 out of 5 is FANTASTIC.

To put it simply, something with this rating comes highly recommended, and is pretty much close to perfect.

*Reviewed with a retail copy*

The HOMEBOY badge is for the kind of game that is perfect for playing at home, AND when you’re on the go.  

The JUST ONE MINUTE MAN badge is for a game that keeps making you come back for just one more go.

The PICK N’ MIX badge is awarded for a game that has a wide variety of things to do, or continually presents new mechanics / ideas.  



The LOOT ON THE ROOT badge is for a game with lots of different collectibles, items, and other bits and pieces.

The QUARK’S EARS badge is for a game with top quality sound effects.  

The WAR-ROCK! badge is for a game that absolutely deserves ongoing player support.

The WII SPORTS badge is for a game that even non-gamers would recognise as being something truly special.

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THE BASICS - Desert island getaway simulator, where you customise your house, and the world around you.  

PLATFORMS - NS  

PLAYERS - Offline - 4, Online - 8

CO-OP? MULTIPLAYER? - Up to four players can play on a single console, with support for local wireless and online multiplayer.

DOWNLOADABLE CONTENT - Nothing specific announced, but you can bet there will be special events and other DLC before too long.

TARPS? - At the bottom of some of our articles, you’ll see a series of absurd looking images (with equally stupid, in joke laden names). These are the TARP badges, which represent our ‘Totally Accurate Rating Platform’. They allow us to identify specific things, recognise positive or negative aspects of a games design, and generally indulge our consistent silliness with some visual tomfoolery.  

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